Pressing E at a station does nothing
- Stand closer: the player has to be within
Config.UseDistance(1.2 metres) of the station. The keys show at the bottom of the screen when you are close enough. - Load a character first.
- Someone else is using it: a station takes one player at a time (the bench and the medicine ball also take a partner).
- The player is an animal: only human characters can train.
The body doesn’t change
- No appearance creator is running: the muscle needs RCO Appearance, RSG Appearance or VORP Character. Without one, the levels still go up.
Config.Muscle.Enabledisfalse.- The player is using a ped model: the muscle only shows on the multiplayer bodies (
mp_male,mp_female). Levels still go up. - Give it time: the body follows the levels by at most
Config.Muscle.GrowthPerDayof the full size a day (5 days to show everything at once).
”Short set: it did not count”
The player left beforeConfig.Progression.MinReps (5) good repetitions. A short set gives nothing, so nobody gains by doing one repetition and leaving.
I can’t pick a heavier load
The top load grows with the level of the exercise’s main group. The load picker shows the player’s top load; to lift more, train that group. You can raise the loads inConfig.MaxLoad.
A muscle group can’t be trained
It is strained: a heavy load missed without warming up. The record board shows how many hours are left. Warm up with a light set of 5 repetitions before a heavy one.The experience is very low
- The group is tired: it gives less until it rests (see the record board). Train another group.
- The load is light: under half of the player’s top load gives almost nothing.
A station I placed floats or sinks into the floor
Its coords were taken off the floor (on a horse, on a step, in a vehicle). Stand on the floor where the player should use it and take the position again: the station is placed from the player’s own height.The camera of an exercise is behind a wall
Each exercise has its own camera 1.5 to 3.5 m from the station, mostly in front and to one side. Move the station away from the wall or turn it, so that side is free. On the bench,cam = 2 uses the camera from its other side.

